![]() If MagicMenu is displayed as a Log In item, remove it from the list. Open the System Preferences dialog, and click 'LogIn Items'. If MagicMenu still does not load, the cause may be an older version present on your system. To unload Magic Menu, and prevent it from loading at startup, simply hold down the command key and drag it out of the menu bar. Once MagicMenu has been loaded once, it will automatically load at Startup until you choose to unload it. ![]() Once you log back in you can load Magic Menu by double clicking the nu file located in your StuffIt Deluxe install folder. These resources are only available once you have logged out and logged back into your OS X account. Changes to Menu Extras, made by Apple, in Mac OS 10.2 mean that it is necessary for us to load additional resources before the Magic Menu can be displayed. An issue that users are likely to encounter, however, is that Magic Menu won't automatically load after installation on 10.2 and later. "Magic Menu should be compatible with all versions of Mac OS X from 10.1 onwards, including Mac OS X 10.2 and 10.2.1. All Rights Reserved.Magic Menu Matthew Covington, Senior Product Manager for StuffIt Deluxe at Aladdin Systems, sent MacFixIt a detailed guide to properly installing and operating Magic Menu under Mac OS X 10.1-10.2.1: Messages, files, and images copyright by respective owners.Ĭopyright © 2004 - 2023. ![]() Then have your weblog sends a TrackBack ping to the TrackBack URL, so that your post would show up here. Rather than posting the comment directly on this thread, you can posts it on your own weblog. In addition, TrackBack can be used as a form of remote commenting. TrackBack can be used to link this thread to your weblog, or link your weblog to this thread. TrackBack only accepted from WebSite-X Suite web sites.ĭo not submit TrackBacks from other sites. Please do not attach a file to your submission unless it is relevent. You can download it here: MakeDMG.ksh (GPL)ĭid your message disappear? Read the Forums FAQ.įile attachment is optional. Ok, I have created an universal DMG creation script based on the information presented in the web site above. dmg instead, since most mac apps are distributed that way. This might not work if _MACOSX is hidden and i am not sure if all the permission bits in the zip file would be set correctly. Updating: _MACOSX/._Magic.app (stored 0%) I created the files and directories by hand and it seems to work if i used -r: Includes finder invisible files, which are ignored otherwise. i wonder if i have another copy of zip installed. I saw it in the man page, but -S didn't work for me either. I didn't see anything with regards to the "-S" switch in the help page either. I typed "zip -S archive readme.txt" and got "zip error:: Invalid command arguments (no such option: S)". i'm sure the gui one you are using isn't using the same executables but a different compiled exec. at minimum,download and recompile some version of it. i would suggest first upgrading to info-zip 3.0 ( ) and trying with that first. If it's indeed missing the hidden files, the -S parameter should help. ĭo a "unzip -l" with the 2 archives and see if the one created by the GUI has more files? ie hidden ones that start with a period. Know what causes this ZIP problem? Know of a way to get around it? I want to automate the process of creating ZIP files and not having to manually point-and-click.
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